Video Gaming in Science Fiction

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Video Gaming in Science Fiction

A Critical Study

J
Jason Barr
M
Matthew Wilhelm Kapell

As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the "forward thinking" world of science fiction.

Publication

2018

Pages

194

Format

Paperback

Publisher

McFarland

Collection

Studies in Gaming

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