Beginning Unreal Engine 4 Blueprints Visual Scripting

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Beginning Unreal Engine 4 Blueprints Visual Scripting

Using C++: From Beginner to Pro

S
Satheesh Pv

Combines visual scripting and C++ programing to get the best from of UE4

(The Blueprints book by Packt does not cover C++ in detail)

Covers Blueprints and C++ in detail to give sound foundation for game development in UE4

(The Packt book using visual scripting and C++ concentrates solely on VR development in UE4)

Implements visual scripting and C++ to develop gameplay, object interaction, and materials

(None of the books cover physics and material development)

Applies the concepts through a demo game example

(None of the books show how to develop a game using a practical example)

Publication

2020

Pages

165

Format

Paperback

Publisher

Apress

Collection

Professional and Applied Computing

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